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NavMenuProps

Struct NavMenuProps 

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pub struct NavMenuProps {
    pub items: Vec<String>,
    pub icons: Vec<Option<String>>,
    pub badges: Vec<Option<String>>,
    pub tints: Vec<Option<Color>>,
    pub sections: Vec<Option<String>>,
    pub selected: Option<usize>,
}
Expand description

Native navigation item list. items are display titles in route order; selected highlights the active route (split presentation; None on mobile roots). icons (parallel to items, None = no icon) are BUNDLED IMAGE NAMES resolved by each backend via resource::resolve_image_file — a backend that can’t decorate its rows just ignores them.

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§items: Vec<String>§icons: Vec<Option<String>>§badges: Vec<Option<String>>

A trailing accessory per row — an unread count, a status. Rendered right-aligned and de-emphasized, opposite the label. Parallel to items; None draws nothing.

§tints: Vec<Option<Color>>

A per-row icon tint (docs/vectors.md): the row’s glyph recolored to this instead of the backend’s neutral template tint. Parallel to items; None keeps the default.

§sections: Vec<Option<String>>

A section header introducing the row at the same index. Some opens a new group before that row; None continues the current one. Parallel to items, so adding a header never shifts the selection indices the rows are addressed by.

§selected: Option<usize>

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impl Clone for NavMenuProps

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fn clone(&self) -> NavMenuProps

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NavMenuProps

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for NavMenuProps

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fn default() -> NavMenuProps

Returns the “default value” for a type. Read more
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impl PartialEq for NavMenuProps

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fn eq(&self, other: &NavMenuProps) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for NavMenuProps

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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