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IntoImageSource

Trait IntoImageSource 

Source
pub trait IntoImageSource<M> {
    // Required method
    fn into_image_source(self) -> Reactive<ImageSource>;
}
Expand description

Disjoint-marker conversion into an image source (the same shape as IntoText, and for the same coherence reason): a staged name, a byte buffer, a decoded Bitmap, a Signal, or a closure all convert, each under its own marker.

A blanket impl<S: Into<ImageSource>> over the existing IntoReactive would be ambiguous for ImageSource itself (the static blanket and the converting one would both apply and leave the marker unconstrained), so the conversions are spelled per concrete type instead.

Required Methods§

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementations on Foreign Types§

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impl IntoImageSource<ImageValueMark> for &Bitmap

A decoded image draws by id, so several nodes (and the canvas) share one decode. A decoded handle. The piece keeps a clone alive for the node’s life: the closure below owns it, the binding owns the closure, and the node’s scope owns the binding, so the toolkit’s image outlives the view that shows it however the app juggles its own handle. Without this an image(&bitmap) would carry only the id, and on the web the <img> would point at an object URL that release_image had already revoked.

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impl IntoImageSource<ImageValueMark> for Arc<Vec<u8>>

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impl IntoImageSource<ImageValueMark> for BitmapId

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impl IntoImageSource<ImageValueMark> for ImageSource

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impl IntoImageSource<ImageValueMark> for String

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impl IntoImageSource<ImageValueMark> for Vec<u8>

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impl IntoImageSource<ImageValueMark> for VectorName

Implementors§

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